![]() ![]() As you play, though, your past performance will dictate your new goals. These thresholds will be pre-set at first - in the ancient era, you need 12 points to avoid slipping into a dark classical era. Exceeding the high end will earn you a Golden Age. If you fail to meet the low end of the range by the start of the next age, your civ enters a Dark Age. At the start of each age, each civilization is given a target range for their Era Score. Where you stand comes down to your “Era Score.” In Rise & Fall, you have a score that rises whenever your civ achieves something of portent, which dictates whether you earn a dark, standard, or golden age. Instead, we recommend learning how to use Dark and Golden Ages to your advantage in kind. You likely won’t be able to stay in the same age all game, and you generally shouldn’t try. Dark Ages, on the other hand, destabilize your cities and borders by lowering your loyalty, but they offer policies that can offer huge rewards if you’re willing to sacrifice for them and make the process of earning Golden Age much easier.įurther blurring the lines is the “Heroic Age,” which you earn by catapulting your civilization out of a Dark Age into a Golden Age. Heroic Ages nets you almost triple the bonuses of a Golden Age, and when used properly can completely alter your position.Īll of these states are important to understand as they can have major effects on play. ![]() ![]() Golden Ages, for instance, boost the resolve of your people, affording great opportunities for immediate growth, but that growth may not be sustainable long-term. While “golden age” sounds good and “dark age” sounds bad, both era types have pros and cons. Both Golden and Dark Ages also introduce a bevy of new policies and traits you can implement. Your age either boosts or diminishes the “Loyalty” of your citizens, a system that replaces happiness in Rise & Fall that makes holding territory either much easier or much harder. Then, at the end of the era, the sum total of those achievements, known as your “Era Score,” determines whether you will fall into a Dark Age or spring into a golden one.Įither one can seriously alter the balance of power between you and your rivals. As you play, you earn points for significant leaps in development or milestones in your civilization’s history such as building a wonder or winning a major battle. the Ancient era or the Atomic era), loosely corresponding to the significant twists and turns in humanity’s real-world history. Ages are tied to Civ’s cultural eras (e.g. Related Guidesĭark and Golden Ages are temporary ebbs in the course of your civ’s history, representing the natural surges and declines of nations and their economies. In our Civilization VI: Rise and Fall ages guide, we explore how Golden and Dark Ages work so you can plan new strategies that will lead your people to a victory that will echo through all of time. The biggest addition by far, though is the introduction of Golden and Dark ages. The add-on packs in a bunch of new ways to grow and manage your growing civ including an array of new options for diplomacy and even city-specific leaders that can help you hone your strategy or help buttress a struggling region of your nation. Fitbit Versa 3Ĭivilization VI has its first major expansion with Rise and Fall.
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